Title: Wasteland
Filename: levels/doom2/v-z/waste.zip
Size: 117 KB
Date: 10/23/99
Author: homepage: http://hem2.passagen.se/fredsv/index.htm
E-mail: fredsv@hem2.passagen.se
Description: I bet you thought it was over when you had defeated the evil hordes in the Plutonia Experiment. It was. Almost. Waking up in a dark prison cell unaware of how you got there you crawl out to find some answers. And answers you get. The Plutonia Experiment is not finished. Not by far....
Credits: Henrik Larsson
Base: New level from scratch
Build time: -
Editor(s) used: DoomEd, Wadauthor, Wintex
Bugs: A monster spawning problem can occur close to the end of the level, but rather rarely.
Rating: (2 votes)
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This is part of the same author's sadly unfinished T. S. Eliot total conversion, and I have to say that "The Hollow Men" and "Journey of the Magi" sounded promising. This is actually for the Plutonia Experiment, although it works with standard Doom 2. The level is dull and irritated me; you can get stuck in a couple of places, in both cases without forewarning. It's an uninspired mid-period Doom level, moderately elaborate and a cut above standard 1994 wads but not much fun to play.x

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