Title: Damnation Awaits the Wicked
Filename: levels/doom2/v-z/wicked_8.zip
Size: 171 KB
Date: 09/14/06
Author: Rex Claussen
Description: Hell-themed map, fully compatible with DooM2.exe while incorporating a decent amount of architecural detail. The map is quite linear in that it provides few alternative paths, but non-linear to the extent that it involves back-tracking. Tested with doom2.exe, ZDooM, GZDooM, and Risen3D
Credits: Nigel 'Enjay' Rowand for beta-testing the map and providing excellent suggestions; id Software
Base: Single level from scratch.
Build time: 1 month off and on.
Editor(s) used: WadAuthor
Bugs: None
Rating: (7 votes)
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a good solid level, reminds me of final doom i just wish the auther would have put it on level 1 instead of having me clip around untill i found it on map 28x
Nice level, not my favorite in the series, but more than worth a good 4/5x
This is decent old-school fun, although it's very short on ammo - clinically so - and I hated the bit where you have to wade through unavoidable damaging slime without a rad suit, picking up health packs in little alcoves. That kind of gameplay trick belongs in old NES console game rather than Doom. Solid otherwise.x
I found this map not quite as convincing as the other two works of ReX, but it's still very good work. Architecture is good standard with a decent amount of detail and gameplay is very intense, because the balance of ammo, health and monsters is quite smart. The fights are a good mixture of close combats and long distance battles. 4/5 -Milianx

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