Title: Paths of the Heretic
Filename: levels/heretic/deathmatch/p-r/paths.zip
Size: 62.48 KB
Date: 06/02/15
Author: Paul Hruby
Description: *************************************************** ** BE SURE TO READ THIS SECTION FOR MAXIMUM FUN ** ***************************************************

If you like this wad mail my "Play Tester" Darrel: darrel.shalashnow@pcohio.com and tell him he's a "Hairy Gorilla"

This WAD is built around an idea I had. It has to do with something I call transporter "Paths". Basically It's a line of connected transporters which after entered you ride (almost always) to the end of the path. These paths are Bi-directional. There are 4 paths around a central building. Just to save you some looking there's NO WAY TO THE OUTSIDE (Except shutting off clipping). The exceptions to riding out the path all the way are:

1) If you die on the trip. You can be run over by another person on the path. Who dies is decided by who lands on the pad first. If it's you your lunch. You can be run over from the opposite direction or from behind (see #2). 2) If you turn around. If you are "TOMED" then you have the ability to move while in the path. All you have to do is reverse for a Very short while and sou be back where you started. You can also SPEED UP by going forward. You can RUN OVER someone ahead of you who is "UNTOMED".

Here's Just a few little Bits of Info:

1) The holes by the automatic doors are "Chicken Vacuums" they help if your a chicken. "It's hard to hit one of those suckers flying. 2) There are lifts by the Fire Braziers.
Credits: Darrel Shalashnow (Play testing)
Base: New level from scratch
Build time: 1 week (off and on)
Editor(s) used: Heu 5.21h (DJGPP/GO32 Version)
Bugs: None
Rating:
Download here

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