Title: OrbQuest
Filename: levels/heretic/m-o/orbqv12.zip
Size: 93 KB
Date: 12/15/96
Author: Richard Carlson (rcarlson@citilink.com)
E-mail: rcarlson@citilink.com
Description: Well, this is tough. You've got a lot of stuff to figure out here, and a lot of critters to deal with, too. I don't want to spoil the fun but I will say one thing:

Credits: Steve Rogers for topping his "Voodoo Crusher" (see GRENDEL.WAD) concept. His latest idea is really cool (and funny) and is probably the strangest thing I've seen in a HERETIC "level" since that BALLS.WAD thingy. We are all very fortunate that this sick, sick guy doesn't build wads himself!

Brian Uhrig for poultry profundities.

id/Raven for "just being you"

The authors of WadAuthor for making it so easy that a child could do it. (Well, maybe a very smart, extremely patient and meticulous child, but you get the point....)

Phil Burnham, creator of the impressive WIZARD wads (I-IV), for that "neat crossbow sound"
Base: new level from scratch
Build time: 30+ hours
Editor(s) used:
Bugs: Runs great on a Pentium 133 with HERETIC v1.9
Rating: (4 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:

I liked this one. A nice amount of puzzles, each artifact has an use, it's difficult enough to provide a nice challenge. There's several flaws, the level architecture is quite simple (corridors and so), there's a way faster and easier among the 2 to complete it, you don't even have to defeat the D'Sparil to hit the end switch. Overall a pretty good job. 4/5. ~Naanx

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