Title: |
Quest Of The Avatar |
Filename: |
levels/hexen/a-c/avatar01.zip |
Size: |
42.45 KB |
Date: |
11/06/97 |
Author: |
Roo Sleight |
Description: |
This level will be the first of a few. I'm doing a trial thing. If you have any input, please help me out ;) |
Credits: |
The creators of WadAuthor, which I used to make this level. I really did this all by myself, so just thanx to iD and Raven... yeah. |
Base: |
New levels from scratch |
Build time: |
About 2 weeks |
Editor(s) used: |
Wad Author 1.30 |
Bugs: |
I honestly haven't found any. It's damned perfect, okay? *G* Honestly, if you find any, mail me: roo@hyperactive.net |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Awful | x | |
Anonymous
| There is enough mana/health, if you use your artifacts and don't suck. The bigger problem is that the level seems to be glitched; the exit never opens and even if you find all the puzzle switches the reward that's supposed to appear doesn't. The level isn't that great anyways, it's a bit ugly, has some other (more minor) glitchy parts, and the scripts are annoyingly verbose (telling you something happened across the level is nice, telling you what happened RIGHT IN FRONT OF YOU is superfluous.) | x | |
Anonymous
| Not enough mana or health to even complete the level. Definitely not enough mana for the cleric and mage classes, since their weapons use the most. The level design is very squarish and very boring. The map doesn't seem to have a clear theme, either. | x |
View avatar01.txt
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