Title: |
The Bigdrop |
Filename: |
levels/hexen/deathmatch/a-c/bigdrop.zip |
Size: |
54.25 KB |
Date: |
07/01/96 |
Author: |
Phil Leverance (aka "Rabid") |
Description: |
IF YOU LIKE THE WAVY BRIDGE FROM THE LAST LEVEL OF HEXEN, CHECK OUT THIS DEATHMATCH WAD. I put as many special effects as I could think of into this wad. Spikes, wavy bridge(and floor), fireballs, lighting effects, transparent monsters, stained glass windows, clock, etc... There are 3 exits in the exit room. Middle one goes back to Level 1, Left one goes to Level 3, and the right one goes to Level 4. |
Credits: |
ID Software for makin a kick ass game. Jim Kozlowski (aka TEW) for givin me some terrific ideas. |
Base: |
Whipped it up in my head for a couple of months. |
Build time: |
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Editor(s) used: |
DeeP V. 8.15 -Best editor I've ever seen Edits DooM1, DooM2, Heretic, and Hexen in 1 program. |
Bugs: |
The only known bug is a bug that exists in the actual game. Walking on the edge of a very steep cliff will crash the game. (The crash point is at a value around -7000) Any cliff that isnt that deep is ok to walk on the edge of. The only part of my wad that poses a slight danger of crashing is by the clock tower on the little cliff with the class segments. The bug can be solved by upgrading Hexen to version 1.1 |
Rating: |
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Download mirrors:
/idgames protocol:
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View bigdrop.txt
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