Title: DeuTex/DeuSF 3.6
Filename: utils/graphics_edit/deutex/deutex36.zip
Size: 148 KB
Date: 07/25/95
Author: Olivier Montanuy
E-mail: montanuy@dmi.ens.fr
Description: Features of DeuTex:

- reverse engineer existing PWAD
- compose your own wall textures, reusing DOOM patches or adding your own patches as bitmaps (.BMP)
- add your own floors (still quite tricky. see manual)
- add your own sprites (a bit tricky. see manual)
- replace the ressources you want in all PWAD (missions, sounds, graphics,...)
- simple WAD creation directives (text file)
- simple directory structure (for the ressources)
- work in batch mode (like a compiler). (see manual\deutex.txt for details) - compatible with the level editors (like DEU)

Feature of DeuSF:

recreate a complete sprite and flat PWAD from a partial sprite or flat PWAD and the main WAD of DOOM.
Credits:
Base:
Build time:
Editor(s) used:
Bugs:
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