| Title: |
Quake's E1M7 - ZDoom required. |
| Filename: |
levels/doom2/Ports/p-r/qe1m7.zip |
| Size: |
115 KB
|
| Date: |
03/27/99 |
| Author: |
Rick Clark |
| E-mail: |
rick_clark@usa.net |
| Description: |
This is a recreation of Quake's E1M7 in ZDoom. |
| Credits: |
Randy Heit (rheit@usa.net) for the good work. |
| Base: |
New level from scratch. 4 hours build time. |
| Build time: |
|
| Editor(s) used: |
WadAuthor. |
| Bugs: |
|
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
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Yeah....it sucks. | x | | E1M7 was the first end boss - you know the drill, big lava monster, you have to electrocute him. This isn't actually a recreation of that level, it's a simple "in the style of" affair with a stealthy archvile. Sometimes he fades out and you can run over the two triggers. If it had been a proper recreation of E1M7 it might have warranted some stars if it was done well; as an original level this is a non-starter. | x | | not a recreation. sucks | x |
View qe1m7.txt
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