| Title: |
pc_plan |
| Filename: |
levels/doom2/p-r/pc_plan.zip |
| Size: |
9 KB
|
| Date: |
04/12/99 |
| Author: |
Paul Corfiatis |
| E-mail: |
pauldoom@microtech.com.au |
| Description: |
|
| Credits: |
|
| Base: |
From scratch |
| Build time: |
|
| Editor(s) used: |
DoomCad 6.1, Bsp 3.0 |
| Bugs: |
None |
| Rating: |
    (4 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| This is dated March 1999, although as the readme points out it is much older, and feels like something from 1994. You fight 36 baddies in a short map that has decent textures and a certain amount of imagination, but it's only a few rooms long; you have masses of weapons from the start, including a BFG, and it's a pushover. It has almost no Doom II content and feels like a tiny, unimpressive Doom I level. | x |
View pc_plan.txt
|