| Title: |
Asylum |
| Filename: |
levels/doom2/a-c/asylum.zip |
| Size: |
754 KB
|
| Date: |
05/14/99 |
| Author: |
Richard J. Sham |
| E-mail: |
rjsams@stargate.net |
| Description: |
This is a real fun wad and tough! In UV you open to 15 archviles and three berserk packs. You control the game and see them one at a time if your smart! There are interesting areas throughout - watch for traps! Plenty of challenges but fair. This wad also uses gothictx.wad for some beautiful textures - see credits below. |
| Credits: |
My son (Rich) for all the help on textures and playtesting and the UV lmp. My friends (Warlock) for spotting an archvile problem and (John Blackburn) for playtesting and the (-fast GM) lmp. Many thanks to the Gothic Crew for the textures. Thank's guys!
My wife (with love)! |
| Base: |
New level built from scratch. |
| Build time: |
Several weeks. |
| Editor(s) used: |
Deep97 |
| Bugs: |
None |
| Rating: |
    (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| nice map. | x | | This is dated May 1999, and it's good fun. You start off in a maze, but unlike every other maze ever this one is entertaining - you have to berzerk punch archviles, and there's a stealth element. Goes on a bit long though. The invention runs out at that point, and the rest of the level is a lot of square rooms with almost 400 baddies in some big albeit bland fights. It's fun insofar as slaughtering 400 baddies is fun, but it could have been much more. | x | | Isn't it the disturbed album? | x |
View asylum.txt
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