| Title: |
PC_WOLF, A Wolfenstein classic |
| Filename: |
levels/doom2/p-r/pc_wolf.zip |
| Size: |
167 KB
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| Date: |
05/18/99 |
| Author: |
Paul Corfiatis, Joe Corfiatis |
| E-mail: |
pauldoom@microtech.com.au |
| Description: |
A six level Wolfenstein pack for Doom2. It contains 2 of my earlier unreleased Wolfenstein levels and 4 of My younger Brother's best levels. These levels are full of Nazi's health. Nice to get some all new Wolfenstein pumping into Doom2. |
| Credits: |
id for Doom2 and all other editor authors. |
| Base: |
Compilation of older wads Build Time
Editor(s) used Doomcad 5.1, 6.1, BSP 1.2X, BSP 3.0
Known Bugs Texture misalignments in some levels. |
| Build time: |
Editor(s) used Doomcad 5.1, 6.1, BSP 1.2X, BSP 3.0
Known Bugs Texture misalignments in some levels. |
| Editor(s) used: |
Doomcad 5.1, 6.1, BSP 1.2X, BSP 3.0
Known Bugs Texture misalignments in some levels. |
| Bugs: |
Texture misalignments in some levels. |
| Rating: |
     (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| not bad, fun maps | x | | Im useing the 2nd encounter mega wad as to build off of as to make another mega wad which I will call the 3rd encounter. (I'm talking about Wolfenstien of course.) But by the way your maps were very fun to play and infact gave me some ideas. ***** | x | | To start off, the first 4 maps were a bit easy(even on UV) but map5 turn into a tricky bastard after nearly getting killed by the Cyberdemon, using up all plasma ammo but was able to kill it with the SSG. Map6 was also a bit easy but a decent last map in this map set. Out of all the 6 maps,map5 is my favorite in this bunch. 4/5-Philnemba | x | | AGH WTF at the music. You're better off playing Laz' sets than this. | x | | very good id love 2 c more added 2 it tho 4/5 | x |
View pc_wolf.txt
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