| Title: |
bltwlz31.zip |
| Filename: |
levels/doom/a-c/bltwlz31.zip |
| Size: |
427 KB
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| Date: |
10/28/94 |
| Author: |
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| E-mail: |
twalz@badlands.NoDak.edu |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is one of those early megawads where the author compiled his first half-dozen maps (and then never designed a level again). E1M1 is an angular, random-feeling level with textures all over the place. It is easy to get stuck. E1M2 is a "my house" level; you can just run straight to the exit. E1M3 feels like a larger, more intricate variation of the first map. E1M5 is bigger than others, but no more fun to play; it's very cramped and fiddly. Map01 is sort-of decentish. | x |
View bltwlz31.txt
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