| Title: |
Duke Nukem's pistol for Doom |
| Filename: |
combos/dukepist.zip |
| Size: |
8 KB
|
| Date: |
08/05/99 |
| Author: |
Dwayne Ings aka Overkill777 |
| E-mail: |
dwayne_ings@hotmail.com |
| Description: |
Replaces the pistol with Duke's pistol from Duke Nukem 3D. There's also a small DeHackEd patch that comes with this that you don't need, but I suggest using. You probably want to use a Doom port with a good crosshair, like Smack My Marine Up or ZDoom. |
| Credits: |
3D Realms for Duke Nukem 3D Olivier Montanuy for WinTex Leonardo Loureiro for LView Pro Greg Lewis for DeHackEd id Software for Doom and Doom II |
| Base: |
The pistol from Duke Nukem 3D |
| Build time: |
Aprox. 1/2 hour |
| Editor(s) used: |
WinTex 4.3, LView Pro 2.1, Paintbrush, DeHackEd 3.0 |
| Bugs: |
None |
| Rating: |
    (5 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| it looks liek a fricking fisher price toy | x | | it does look stupid in doom, but in the original duke nukem source port, it doesn't look so bad | x | | I agree with the previous review. It's just fine in Duke Nukem 3D, but Doom is a different game with a different feel. | x | | This is the pistol from Duke Nukem 3D. Like a lot of other weapons mods, this one fails the most important test - it doesn't point towards the middle of the screen, it points up and to the right, which makes it extremely hard to aim if you aren't using the crosshair. | x |
View dukepist.txt
|