| Title: |
MURDER1.WAD |
| Filename: |
levels/doom/m-o/murder1.zip |
| Size: |
55 KB
|
| Date: |
08/09/99 |
| Author: |
Mark Veronese |
| E-mail: |
marver@powerup.com.au |
| Description: |
The usual, Explore, Kill and Survive! |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
1.9E99 hours |
| Editor(s) used: |
DEU (what else?) |
| Bugs: |
Flees, Moths, etc... |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Decent-looking techbase which could have been great but isn't. The progression, though sometimes nifty, sometimes requires you to jump through hoops and becomes irritating -- the very first room is a prime example. Several nice fights and inventive traps, and a few bullshit ones (two crusher traps in particular). Maxkills is possible but awkward because of two very hard-to-reach demons in some lava. Two helpful secrets; the one containing an invuln is in wallhump land, though. --2/5 | x |
View murder1.txt
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