| Title: |
MURDER2.WAD (February 1997) |
| Filename: |
levels/doom2/m-o/murder2.zip |
| Size: |
78 KB
|
| Date: |
08/09/99 |
| Author: |
Mark Veronese |
| E-mail: |
marver@powerup.com.au |
| Description: |
This is my second Wad to date, and made for DOOM2. Lots of tricks & surprises for everyone. Can be a little tough in some places, but remember, this level can be completed without cheating!. So use your ammo carefully! |
| Credits: |
|
| Base: |
Scratch |
| Build time: |
Approx 2 months! |
| Editor(s) used: |
WadAuthor |
| Bugs: |
None |
| Rating: |
     (4 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| The best map I've played in some time. 5/5 stars. | x | | This is dated February 1997. It gets off to a poor start, with an awkward first room, and then gets worse with an unintuitive pyramid that you have to climb, and in fact the whole level feels awkward and obtuse. It's an ugly-looking techbase with a grey stone theme, with an outdoors bit at the end, and 159 mostly weak monsters. It has an ammo shortage, inescapable traps, and a switchhunty style that irritated me. | x | | It's pretty good... textures are kinda repetitive but the gameplay and the looking of the map aren't bad however. There are also some nice tricks here and there. Try it. 3/5 | x |
View murder2.txt
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