| Title: |
Shalom, welcome or farewell -- Doom ][ |
| Filename: |
levels/doom2/s-u/shalom01.zip |
| Size: |
12 KB
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| Date: |
09/19/99 |
| Author: |
Elliott Pacetti |
| E-mail: |
pacetti@att.net |
| Description: |
UAC Outpost Nine has been invaded by alien lifeforms. A reconnaissance squad of ten has been sent in to assess the situation and secure the outpost. The squad leader reported that the outpost personnel had been killed, and were perhaps cloned for alien soldiers. The last contact with the squad leader was a request for reinforcements -- losing assets fast! Have not had contact in twenty-four hours. Since all divisions have been committed to the ongoing battle for the Earth, we're forced to turn to you. But, since you're stationed at HQ, we can only arm you with your sidearm. But hey, you're trained Marine, with combat experience -- besides, haven't you bitched about your desk job long enough? |
| Credits: |
* id Software for Doom * Matthew Ayres for WADED * Vernon Sauls for assistance |
| Base: |
New level from scratch |
| Build time: |
12 hours |
| Editor(s) used: |
* WADED v1.83sp |
| Bugs: |
None that I know of. If there are any, please let me know. |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is the first of six "Shalom" levels from late 1995; the others are awful, or too small to judge. This fits the latter pattern, in the sense that it only has four rooms. There is a germ of a level, but it's clearly unfinished. In order to finish it you absolutely have to press on an unmarked, totally random bit of wall to lower the exit barrier, and the few monsters you encounter are no threat. The whole series was a disaster, basically. | x |
View shalom01.txt
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