| Title: |
Mortal Kombat Doom "as is" |
| Filename: |
levels/doom2/m-o/mkombat2.zip |
| Size: |
1391 KB
|
| Date: |
11/10/99 |
| Author: |
. Please note that Mortal Kombat Doom was an early, unfinished work by Gokuma and is in no way repre |
| E-mail: |
shingokuma@hotmail.com |
| Description: |
It's Mortal Kombat Doom. This patch is old and obsolete. I haven't done any real work on it in almost two years (Today being 2/2/99). I didn't even bother to give Akuma some real walking or death frames or add more blood like I was going to. This patch just isn't worth finishing. I made the level back when I couldn't even align textures. Well give this patch a try if you want. I'll probably use the few good ideas for other patches. |
| Credits: |
Justin Fisher (I got some of his wall texture gfx and lightning gfx the 3D game Alchemy CD's graphic library. I modified them before using them though.) VK (http://yoda.com/~ryuujin/) (I got Akuma gfx from animated gifs he made) Midway Id |
| Base: |
New patch from scratch |
| Build time: |
|
| Editor(s) used: |
a ton |
| Bugs: |
slime trails stuff is unfinished Don't bother reporting any bugs |
| Rating: |
     (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This really is a cool wad but with more levels it would be better. | x | | sweet 4/5 | x | | This WAD had great potential. A pity it wasn't finished. | x | | Utter crap. Avoid | x |
View mkombat2.txt
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