| Title: |
THE ILLNESS |
| Filename: |
levels/doom2/g-i/illness.zip |
| Size: |
168 KB
|
| Date: |
11/21/99 |
| Author: |
Echo |
| E-mail: |
OneEcho@aol.com |
| Description: |
1 new level for DOOM2. There are so many traps that you might get some splitting headaches. This level has been developed for the original engine v1.9. |
| Credits: |
id software, the authors of the editors I used, all wad authors out there for inspiration. Dan L'Ecuyer for beta testing and giving many suggestions. Especially Schronzki (Schronzki@aol.com) for the new graphics, encouragement and support. ILLNESS is dedicated to him. Spectre aka The Ill St. for his inspiring album The Illness. |
| Base: |
from scratch |
| Build time: |
way too long |
| Editor(s) used: |
Deth, Deutex, Zennode, PSP 3.11, Autodesk Animator |
| Bugs: |
None. |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A dull, drab level from 1999. Mostly square rooms, mostly brown/dark grey. Gameplay has lots of traps where monsters teleport behind you, but they're generally predictable; one trap with an archvile resurrecting a room of monsters is decent, but the designer uses it twice, in the exact same place. Ends with a windy single-file sewer maze, and then a catwalk over some slime. Old-fashioned for 1999. | x |
View illness.txt
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