| Title: |
Entryway (version 1.2) |
| Filename: |
levels/doom2/d-f/entryway.zip |
| Size: |
54 KB
|
| Date: |
04/30/00 |
| Author: |
Joe Pallai |
| E-mail: |
imjustjoe@prodigy.net |
| Description: |
This will be the beginning of the PUREDOOM series, when I eventually finish it. |
| Credits: |
Richard "zdim" Carlson for play testing and posting Metal for doing the first and second reviews Id Software for making the coolest games Williston Consulting for making WadAuthor Ruud van Gaal for making DoomShell |
| Base: |
New level from scratch |
| Build time: |
About 100 hrs--give or take, I don't remember |
| Editor(s) used: |
WadAuthor |
| Bugs: |
Nope, let me know if you find any |
| Rating: |
     (3 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| This is an enjoyable, knockabout level from 2000, although it seems about five years older. The design is crude - the only modern-style detailing comes right at the end - but the gameplay is solid. It has a crushing trap that, for once, is actually pretty clever. The ammo balance is spartan, and oddly you get a load right at the end, although there's no boss monster; the author didn't continue the PUREDOOM series (he only has four maps in the archive). | x | | It's an ok little map. 4/5 ~Joe Anderson | x |
View entryway.txt
|