| Title: |
street.WAD |
| Filename: |
levels/doom2/s-u/street.zip |
| Size: |
47 KB
|
| Date: |
05/08/00 |
| Author: |
Harry Daalmeijer |
| E-mail: |
hadi.daku@wanadoo.fr |
| Description: |
*#! |
| Credits: |
|
| Base: |
New level from scratch/ |
| Build time: |
|
| Editor(s) used: |
deep97 |
| Bugs: |
? |
| Rating: |
    (3 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is from March 1999. It's Map01. The level starts as a dark moody courtyard with some traps, followed by a small arena, and then a dark moody forest that still looks dark and moody today. Then there's a dark, moody etc temple. The gameplay throughout is so-so (the ending is very abrupt, and you have loads of ammo), but it's visually striking, especially if you use JDoom. | x | | Wow, cool man, big thanks! http://frlzdwtipa.co m | x |
View street.txt
|