| Title: |
"computer station" |
| Filename: |
levels/doom2/Ports/a-c/compstn.zip |
| Size: |
410 KB
|
| Date: |
05/12/00 |
| Author: |
John Cartwright |
| E-mail: |
lone_ranger666@hotmail.com |
| Description: |
1 level WAD. A base style level for ZDOOM v 1.23 beta7 high tech computer station. |
| Credits: |
ID for DOOM 2. Randy Heit for ZDOOM. The authors of WADAUTHOR. Rick clark for his many tutorials and a lot of tips. |
| Base: |
New level from scratch. |
| Build time: |
|
| Editor(s) used: |
wadauthor 1.30. |
| Bugs: |
Slight bleeding on my polyobject but not very noticeable. |
| Rating: |
     (4 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is zipped as two .wad files that you have to load together (one has textures and stuff). Overall this feels like an experiment with ZDoom features rather than a finished map. It has a stealth monster, scripted messages, ambient sounds etc, but the rooms are just big undetailed square arenas. There's an instant-death switch, which seems unfair. 100+ exclusively weak monsters, generally very easy except for one room which mobs you with demons. | x |
View compstn.txt
|