| Title: |
Ransom |
| Filename: |
levels/doom2/p-r/ransom.zip |
| Size: |
406 KB
|
| Date: |
09/04/00 |
| Author: |
Chris "dragon" Pisarczyk |
| E-mail: |
Chrisdrgn@hotmail.com |
| Description: |
No description here |
| Credits: |
id Software, DCK and Zennode |
| Base: |
Scratch |
| Build time: |
|
| Editor(s) used: |
DCK |
| Bugs: |
none that I know of |
| Rating: |
    (2 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| This is dated September 2000. It's not bad; a small town-style map with a fissure running through the main street. 68 baddies, the action's pleasant, and it doesn't take time to finish. The design is late pre-source port, with detailing that hasn't dated, and an odd fixation on the Drew Carey show. Some odd quirks; a buggy teleport, the yellow key trap doesn't have any monsters in it(!), and it has one of those unguessable "choose wisely" sudden death endings. | x |
View ransom.txt
|