| Title: |
Blastem2 |
| Filename: |
levels/doom2/a-c/blastem2.zip |
| Size: |
181 KB
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| Date: |
10/14/00 |
| Author: |
Russell DD Pearson |
| E-mail: |
rddp@duellist.net |
| Description: |
Frantic level with loads of running and shooting required! |
| Credits: |
Russell J. Lauzon for inspiration |
| Base: |
New from scratch / Modified (name of original file) |
| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
     (7 votes)
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Supported mirrors:
Unsupported mirrors:
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Reviews:
| A classic. Lots of rock-'em-sock-'em monster action. We all love the elaborate TCs and the megawads that took an insane number of volunteer man-hours to produce, but this is exactly the kind of stuff that hooked us all on Doom in the first place. | x | | As said, this is a classic. Lots of action, pretty to look at, and very non-linear with some innovative design and features. Funny how such a remarkable level was based off another that was so... ugly. D: Highly recommended, one of my favorite wads! ***** -EarthQuake | x | | Good design, good gameplay, hard. So 5/5 | x | | This is great. I'm sure I remember playing this ages ago :) So auto 5 from me. | x | | This is really nice, but unfortunately, 20 monsters failed to teleport in for me, including the cybie. :/ | x |
View blastem2.txt
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