| Title: |
The Big Kahuna |
| Filename: |
levels/doom2/j-l/kahuna.zip |
| Size: |
19 KB
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| Date: |
12/27/00 |
| Author: |
Jimbob Dobalina |
| E-mail: |
j_dobalina@hotmail.com |
| Description: |
a medium sized level incorporating most of the features of Doom2. This level was originally made to test a new map editor I was trying, but I thought the end product was quite good, so here it is. |
| Credits: |
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| Base: |
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| Build time: |
About 7 hours |
| Editor(s) used: |
WadAuthor, DEU2c |
| Bugs: |
Some maze textures are incorrectly aligned. Height of some elevators may crash doom2 engines from doom2.exe versions earlier than 1.666 |
| Rating: |
    (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| I didn't really like this. The level was poorly designed and mazes are annoying.
-- Zell_1388 | x | | The author claims that this incorporates most of the features of Doom II - it's a shame it didn't incorporate gameplay. This is a trivial "my first level", most of which is taken up with a switch-hunting maze that has flashing lights. At the end you get on a lift that takes about forty seconds to descend. Most of the 35 weak monsters are in a large secret section that you don't need to visit and probably won't (the entrance is hidden in the maze). | x |
View kahuna.txt
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