Title: swomega.zip
Filename: levels/doom2/s-u/swomega.zip
Size: 192 KB
Date: 02/17/01
Author: S. 'Metabolist' Woodman
E-mail: sewoodman@talk21.com
Description:
Credits:
Base:
Build time: 5 or 6 days
Editor(s) used:
Bugs: --
Rating: (4 votes)
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Reviews:
Great level from start to finish. 5 Stars -PCx
This is dated January 1996. It's a techbase / warhouse with some intricate detail. The design is often a bit cramped but it's not bad. It has a non-linear layout that lets you explore most of the map from the start, although it feels random at times and it's hard to navigate. You fight about 150 mostly weak monsters in a fairly small space. But there isn't much progression and you get masses of health; I wandered a bit trying to find the red key.x
As is typical of Metabolist, this level has very square architecture and an overabundance of ammo and powerups. It looks relatively decent notwithstanding a few dumb detailings, but the crouched yet easy difficulty with an awkward progression make it a rather poor level to play through. The music, which is rather gay in mood, does not fit in a DOOM level. [2/5] ~Chain Mail (11/2007)x

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