| Title: |
AFTERDOOM 2: Deep Space Pirsuit (PRE-release) |
| Filename: |
levels/doom2/Ports/a-c/adspp.zip |
| Size: |
1336 KB
|
| Date: |
04/03/01 |
| Author: |
Virgil the Doom Poet |
| E-mail: |
Virgil_32@hotmail.com |
| Description: |
Another megawad from me. Same features as Afterdoom, except the levels, graphics, and music are new and different (Well, DUUH!!!). You are not, I repeat NOT a Doom God if you cannot finish these levels on Ultra Violence, starting at each with only a pistol. **No original monsters are replaced, but... four tough bosses are added...** |
| Credits: |
|
| Base: |
New levels from scratch and sheer creativity |
| Build time: |
|
| Editor(s) used: |
DMapEdit, NWT, Mudi2mus, and Mus2midi for music changes, Dmgraph for title graphics, & Ted12 for editing the text mode screen that comes up when you quit doom2. |
| Bugs: |
Possible save buffer overruns in some levels. Don't save on a level that's huge. I know you guys can beat the levels without saving (saving is for whimps). Besides, I do this on purpose to prevent too much saving and to encourage hardcore, nonstop gaming. |
| Rating: |
    (7 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| What's with the lengthy dsswtchx sound byte? | x | | I know I've heard some of the MIDIs in here as real songs. I've identified NIN's "Head Like A Hole" and Metallica's "Fuel". Also a couple lifted from other wads, Map13 from Requiem. The one I'm most curious about though is Map06's music. | x |
View adspp.txt
|