Title: The Axix
Filename: levels/doom2/Ports/a-c/axix.zip
Size: 201 KB
Date: 04/12/01
Author: Vedert
E-mail: vedert@hotmail.com
Description: Really big, really detailed level for Doom 2. The Axix is a tech base built by UAC for research and development. Unfortunately, it seems that some teleporter tests screwed up and now a portal is opened to some demonic temple. Your job? Clear the Axix of all demons, and find your way to the Temple. Once there, find a way to close the portal. Simple. Just try not to die....
Credits: ID Software (do I really need to say why?) Chaos:GrimReaper for playtesting The ongoing Doom community for keeping me interested in Doom
Base: New from scratch
Build time: About 3 months
Editor(s) used: DCK 3.62, compiled with BSP 2.3
Bugs: None
Rating: (4 votes)
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Reviews:
It's an ok level, there could have been some new monsters. 4 stars since I like demonic areas, hellish places, gothic etc.x
I was not amused. It's large, but it seems like several smaller older levels jammed together. It starts poorly, with the player fighting through a couple of areas with a pistol, and then it grinds to a halt with a tedious Q-bert crate maze; and then there's a regular underground maze, with strobing lights, at which point I said to hell with it. The design is simple and old-fashioned with lots of copy and paste. There's lots of action, though.x
Despite what anyone says, the pistol is not a fun weapon.x

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