| Title: |
Marine Army 1 |
| Filename: |
levels/doom2/Ports/m-o/m_army1.zip |
| Size: |
8 KB
|
| Date: |
07/11/01 |
| Author: |
Virgil the Doom Poet |
| E-mail: |
Virgil_32@hotmail.com |
| Description: |
A level made for ZDOOM with a nice surprise... It isn't really a level that you play it is just a level with a weird scene... I HIGHLY suggest that you turn on fly mode and notarget mode using the the console when browsing this level ("fly" and "notarget"). That is so that the monsters will stay in place and wont go haywire and attack you unless you attack them. Besides, there are only 3 monsters and the rest is... Nevermind, I've said too much already. Oh, and you just might need the jump and mouselook options... |
| Credits: |
DOOM, DOOM2, ID Software, Jason Hoffoss for DMapEdit, and everyone else who contributed to DOOM editing. |
| Base: |
New level from scratch |
| Build time: |
1 hour or so |
| Editor(s) used: |
DMapEdit *comment* ==> DMapEdit is awesome |
| Bugs: |
None. |
| Rating: |
    (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This smells familiar....smells like fried excrement that hurts and stings: there is like a NUTS.WAD-like number of Voodoo doll arranged in squared ranks in front of two cybies and a spider mastermind that look like "generals". Total shit, -50000/5 | x | | 5 stars to offset the retardness | x | | Stupid in every aspect. What is the point of uploading gargbage like this anyway? | x | | 5 stars just cause most of Virgil's other maps kick ass. | x |
View m_army1.txt
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