| Title: |
Doomworld Speedmapping Compilation #10 |
| Filename: |
levels/doom2/Ports/d-f/dwspd010.zip |
| Size: |
128 KB
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| Date: |
08/01/01 |
| Author: |
Various |
| E-mail: |
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| Description: |
This is a compilation of the WADs entered in Doomworld's tenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a flooded city. |
| Credits: |
http://www.telefragged.com/speedmaps/ for bringing this idea to my attention. Everyone who showed up for the exercise, even if they couldn't make a level. Doomworld.com. id Software. |
| Base: |
From scratch |
| Build time: |
100 minutes |
| Editor(s) used: |
Various |
| Bugs: |
The levels in this WAD were all built in 100 minutes, so they did not have a chance to be thoroughly tested. Some bugs undoubtedly exist. |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| No, these maps are kinda dumb. 4/3/07 | x | | you, yes you, the guy who wrote that first comment. you are full of crap. these are great. you probably couldn't build the levels any better.5/5 | x | | The above guy probably is one of those who made these speedmapping WADs, because they are kinda dumb indeed; some have the worst layout ever, and they fail in the execution of their ideas, however the last map proved to be a interesting challenge, Linguica truly delivered a good speedmap | x |
View dwspd010.txt
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