| Title: |
Hsg_0107.wad (Fort Apache) |
| Filename: |
levels/doom2/g-i/hsg_0107.zip |
| Size: |
61 KB
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| Date: |
08/21/01 |
| Author: |
Harry S. Gunderson |
| E-mail: |
Midnyte2@juno.com |
| Description: |
This is an assault scenario on the classic Star Fortress.. You have unexpectedly found yourself somewhere on earth in a concrete walled Fox hole, in an extremely large steel-plate lined crater. Just off in the distance, in the center of the crater is an old style Star fort: Which has obviously been occupied, and fortified, by the creatures. Remembering how the American natives once did it on horseback- You grit your teeth, grab some munitions, and take the battle to them at a dead run. |
| Credits: |
Everyone at I.D. Software for their magnificent game creations. Everyone at Sensor Based Systems for their excellent game editor. |
| Base: |
New from scratch |
| Build time: |
N/A |
| Editor(s) used: |
DeepBSP v.9.73 by Sensor Based Systems |
| Bugs: |
This scenario Required the use of a very large Open Sky area- so you Will get an occasional visual plane shimmer in certain locations. (Such as along the major nodes split boundry). |
| Rating: |
    (1 vote)
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View hsg_0107.txt
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