| Title: |
Skroom |
| Filename: |
levels/doom2/deathmatch/s-u/skroom.zip |
| Size: |
136 KB
|
| Date: |
09/06/01 |
| Author: |
Josef Griffiths |
| E-mail: |
Josefdg@hotmail.com |
| Description: |
Skroom: A six level DooM II deathmatch set.
MAP01 - "The Arena Gate" - Start off in a replica of the Quake 3 Arena map The Arena Gate.
MAP02 - "The Church" - Sit on the altar and explode the occasional idiots fighting near you, or wave a plasma gun around outside. Or sit on a pew with a shotgun.
MAP03 - "King Of The Hill" - Grab a good gun and head for the top of the hill, and frag as many people as you can before being knocked off.
MAP04 - "Two Sides Of War" - Fire, reload and pump ammo around two parallel hollowed out rooms.
MAP05 - "The Screwed Dimension" - Play in a prefabricated battle base, originally started to be a generalisation of the Quake map The Slipgate Complex.
MAP06 - "Circle Of Revenge" - Have a rocket fragfest in a big circle with a lava pit and a plasma tower in the middle. |
| Credits: |
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| Base: |
New levels from scratch |
| Build time: |
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| Editor(s) used: |
Wad Author, WinTex |
| Bugs: |
MAP03 has visplane errors and sky problems and MAP06 has sky problems in original DOS DooM. But it's useless playing this in original DOS DooM; there are no exits. These were all tested with bots in SkullTag. |
| Rating: |
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View skroom.txt
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