| Title: |
Omniversal Doom #1 |
| Filename: |
levels/doom2/Ports/m-o/omniverse1.zip |
| Size: |
69 KB
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| Date: |
11/04/01 |
| Author: |
Omniverse [Shawn Huckabay] |
| E-mail: |
shuckaba@vt.edu |
| Description: |
As the marine, you mysteriously awaken in a cavern and find a bizarre laboratory where humans have been experimenting with hell's dark powers. Unfortunately, things have gone awry and the demons of hell are once again wreaking ha dditional Credits to : |
| Credits: |
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| Base: |
New from scratch |
| Build time: |
Approx. one week. |
| Editor(s) used: |
WadAuthor, Wintex |
| Bugs: |
None. |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Nonsensical and pointless. | x | | I think the word wreak deserved to be set free from the words havoc and revenge? "I would like to wreak my love on you" is a very good sentence, please use it. "James Brown wreaks the funk". The level is a short techbase with one memorable bit - a dark room with chemical vats - but that's borrowed from Half-Life. It has an irritatingly hard final battle. It's basically the author's play with some of Zdoom's features (slopes, coloured lights, swimming, silent teleports etc). | x |
View omniverse1.txt
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