| Title: |
Doomworld Speedmapping Compilation #15 |
| Filename: |
levels/doom2/Ports/d-f/dwspd015.zip |
| Size: |
42 KB
|
| Date: |
01/27/02 |
| Author: |
Various |
| E-mail: |
Tobester666@yahoo.com |
| Description: |
This is a compilation of the WADs entered in Doomworld's fiftheenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme is described in rules15.txt. : This wad was compiled by Tobester (Tobester666@yahoo.com) |
| Credits: |
http://www.telefragged.com/speedmaps/ for bringing this idea to our attention. Everyone who showed up for the exercise, even if they couldn't make a level. Doomworld.com. id Software. |
| Base: |
From scratch |
| Build time: |
100 minutes |
| Editor(s) used: |
Various |
| Bugs: |
The levels in this WAD were all built in 100 minutes, so they did not have a chance to be thoroughly tested. Some bugs undoubtedly exist. |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| The first map is harder in HMP than in ultraviolence; it reeks of misplaced effort that the author had time to implement difficulty levels, but not a good map. It reeks of 1994. Map two is infinitely better, but has a frustrating start whereby you cannot help but pick up several weapons in a cramped, monster-infested area (thus leaving you defenceless as you pick up the weapon). Map three is pure 1995. | x |
View dwspd015.txt
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