| Title: |
Build |
| Filename: |
levels/doom2/Ports/a-c/build.zip |
| Size: |
39 KB
|
| Date: |
02/10/02 |
| Author: |
picklehammer |
| E-mail: |
pickle_hammer@hotmail.com |
| Description: |
A zdoom mod music dm or single player wad.
This one is set in a long abandoned industrial facility that's recently been taken over by the hellspawn. |
| Credits: |
myself... |
| Base: |
All new level from scratch |
| Build time: |
3 minutes |
| Editor(s) used: |
WinTex something Deepsea some shareware crap |
| Bugs: |
Not a SINGLE ONE! HA! |
| Rating: |
     (5 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| this is a really good wad | x | | God this map blows. 0 stars. ***EMILIO*** | x | | This is from December 2001. It's an awful novelty level. It's a 2360x2360 square with a dozen baddies, including several archviles that torch you almost immediately; the only way to exit is by killing John Romero. With skill and persistence and luck you could theoretically complete the map (there are a few weapons) but there's no reason to bother. | x | | The real challenge here is to beat the map pacifist-style. | x |
View build.txt
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