| Title: |
King Of Pain |
| Filename: |
levels/doom2/j-l/kingofp.zip |
| Size: |
171 KB
|
| Date: |
06/20/02 |
| Author: |
Sean Bernard |
| E-mail: |
SeanB51229@aol.com |
| Description: |
Typical industrial motif. |
| Credits: |
id |
| Base: |
New from scratch |
| Build time: |
Approximately 88 hours (non-continuous) |
| Editor(s) used: |
DEU for DOOM 2, DEUTEX v3.6, Autodesk Animator, ColorView v2.1 for DOS |
| Bugs: |
Of course not. I would not release something if I knew it had bugs. |
| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| These four levels are very simple - almost crude - but they are well-made and fun to play, with an old-school feel, although they are even less complex than the original Doom2 levels. They feel like good levels from 1995/1996 rather than four maps from 2002. The difficulty level is mild and there aren't any tricky puzzles. I liked the simplicity. | x |
View kingofp.txt
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