| Title: |
project slipgate |
| Filename: |
levels/doom2/Ports/s-u/slipgate.zip |
| Size: |
3957 KB
|
| Date: |
07/09/02 |
| Author: |
bryant and kevin robinson |
| E-mail: |
moonscrapper@aol.com |
| Description: |
11 detailed levels made specifically for zdoomgl.Includes scripting, ambient sounds, and color lighting.I played these levels with the md2 models, md2 sky, and in zdoomgl 0.66, and the lighting and environments will blow you away!I highly recommend these options to get the most out of these single player missions. |
| Credits: |
doomworld and fanatic for the status bar graphics. |
| Base: |
from scratch |
| Build time: |
3 months |
| Editor(s) used: |
various editors |
| Bugs: |
none at all just play. |
| Rating: |
     (12 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| awesome | x | | Good stuffs | x | |
Overrated and loving it! | x | | Very nice mappack. Tad linear and repetive but who cares. It's fun. -N | x | | A decent quakedoom mapset, though I liked Robinson's Dark 7 and mission pack better. Also Distion.wad and Qdoom are better. This is a tad too easy, and a little boring to play (experienced doomer will breeze through on "hard" difficulty), architecture is good aswell, a tad simple perhaps, but the scripting and all zdoom features make it nice to play. 4 stars | x | | i love it!!! wish i could play it!!! looks good to play!!!!! | x |
View slipgate.txt
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