| Title: |
UAC |
| Filename: |
levels/doom2/s-u/uac3.zip |
| Size: |
331 KB
|
| Date: |
09/09/02 |
| Author: |
Kara C. Rader |
| E-mail: |
Kara@xfury.net |
| Description: |
I made this just out of boredom. I originally intended it to be the "official UAC building," and went from there. I've been working on it since sometime in 2000 on and off (more of the off). I only recently converted it to Doom II format so I can use the additional monsters. I tried to include a lot of detail in the level and keep it interesting. The typical scheme of the levels is that humans are inside, monsters are outside. I plan to have several outside levels later on. |
| Credits: |
|
| Base: |
Started from scratch. |
| Build time: |
|
| Editor(s) used: |
Registered DeePsea, the best editor I've ever come across. DeHacked to do the dehacked files. DM2CONV to convert the files to Doom II format. |
| Bugs: |
None. If anyone finds any bugs, be sure and tell me where you were and what you were doing when it happened. |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| I liked this. It's simplistic; the building is just a lot of linked squares. But there are 500 generally weak baddies and you can just mow them down with a chaingun and shotgun, and although the rooms are square there's just enough detail to keep it interesting. | x |
View uac3.txt
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