| Title: |
Zort 8 |
| Filename: |
levels/doom2/Ports/v-z/zort08.zip |
| Size: |
448 KB
|
| Date: |
12/07/02 |
| Author: |
Cyb |
| E-mail: |
cyb@vect.org |
| Description: |
Green rock and some caves and a damn pesky Cyberdemon. It uses a fair amount of neato ZDoom features too. |
| Credits: |
|
| Base: |
Scratch |
| Build time: |
Too long considering I should have been doing uni work. Ugh. |
| Editor(s) used: |
WadAuthor, Warm, Wintex, PSP |
| Bugs: |
Of course you can always mess up scripts sometimes, but only by freak accident or if you really try (or cheat). I think I kept it relativly unbreakable, though I'm sure someone will find something. Damn you jerks. |
| Rating: |
    (8 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| I LOVE it, Cyb. | x | | Garbage... | x | | Libeal, underdetailed, awful gameplay... well, it sucks | x | | A really good map! Why it didn't receive more (and/or better) attention is beyond me. | x |
View zort08.txt
|