| Title: |
Fireworks |
| Filename: |
levels/doom2/d-f/firewrks.zip |
| Size: |
188 KB
|
| Date: |
01/01/03 |
| Author: |
Fran‡ois Coppex (Helioth) |
| E-mail: |
francois.coppex@buemplizer.ch |
| Description: |
ώ The name of the level simply comes from the fact that it will look like a firework when playing the level. ώ I included a demo of myself finishing the level in ultra-violence mode. ώ No BFG9000 |
| Credits: |
ώ ID Software, Brendon J Wyber, Rapha‰l Quinet, Colin Reed, Stephen Renton. |
| Base: |
New level from scratch |
| Build time: |
Approximately 15 hours |
| Editor(s) used: |
DEU2 5.21, DEEP 6.11, BSP 1.2x, NWT 1.2 |
| Bugs: |
None |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A decent, undistinguished level, basically a large outdoors area followed by a tall narrow tower. Irritatingly dark and there isn't much to it; you go into the tower, out again, then back in and the level ends. The tower is basically two groups of landings separated with lifts. The outdoors is as blocky and unimpressive as every Doom outdoors bit. | x | | A fun small open style map that is a bit too dark 3/5 | x |
View firewrks.txt
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