| Title: |
DoomsDay'95 |
| Filename: |
levels/doom2/deathmatch/d-f/doomsday.zip |
| Size: |
211 KB
|
| Date: |
01/01/03 |
| Author: |
Helioth (Francois Coppex) Andre Christen (World of Games / 031 941 37 47) |
| E-mail: |
francois.coppex@buemplizer.ch |
| Description: |
þ Official original DoomsDay'95 DooM2 level. þ This is a DEATHMATCH level ONLY! þ This is a small level without monsters. It was designed for the DooM2 Swiss Championship that was held in Bern the 19th March 1995. þ The WADfile is really huge because we had to avoid restarting DooM.exe everytime a player exits the first level. That's why the 6 first levels were replaced, as well as for the music. þ The design of the level was studied for 4 player deathmatches only. þ There are some secret rooms. |
| Credits: |
þ ID Software, Brendon J Wyber, Rapha‰l Quinet, Colin Reed. |
| Base: |
New level from scratch |
| Build time: |
Approximately 20 hours |
| Editor(s) used: |
DEU2 5.21, BSP 1.2x, NWT 1.2 |
| Bugs: |
None |
| Rating: |
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View doomsday.txt
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