| Title: |
Barfight.WAD |
| Filename: |
levels/doom2/deathmatch/Ports/a-c/barfight.zip |
| Size: |
67 KB
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| Date: |
01/05/03 |
| Author: |
LizardCommando |
| E-mail: |
lilzergling@hotmail.com |
| Description: |
It's my first deathmatch level for Doom2. This level was inspired by a 3D pic I made with 3D studio max, which is the TITLEPIC for this level. I added a parking lot, a small office building, a bathroom, and a kitchen. I'd say this DM Level is medium-large sized... Hope you have fun in this level! :) |
| Credits: |
id software for making Doom2. |
| Base: |
The level is based on a 3D studio max pic I made. I just added in some more tables, an outside area, and you can go through that door in the back. |
| Build time: |
Two-Three days |
| Editor(s) used: |
WadAuthor and Wintex |
| Bugs: |
There's supposedly some HOM in the bar area when you look over at the back right corner near the back door. That only happened in Vanilla Doom2, so just use a source port. Another one is that there are some crappy looking texture placements... Heh, that's because I'm not good at adding in textures and stuff for doors. |
| Rating: |
     (5 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Lizard commando is the reason you came here. | x | | I really like this level, i dont know why. | x | | eh, id expect better from a 2003 por tmap it kinda suckked, 1/5 | x |
View barfight.txt
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