| Title: |
SLIME LAB |
| Filename: |
levels/doom2/Ports/s-u/slimelab.zip |
| Size: |
33 KB
|
| Date: |
03/30/03 |
| Author: |
Bjarne Christensen, (bjarne1000@yahoo.com) |
| E-mail: |
bjarne1000@yahoo.com |
| Description: |
A DOOM 2 (II) level. |
| Credits: |
DOOM, DOOM2, ID Software, MacDoom Legacy, Paul Davidsson for Hellmaker v1.2b2 and the playtesters. |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
Hellmaker v1.2b2 |
| Bugs: |
None. But if you find any, please let me know. |
| Rating: |
     (9 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| unless the author uploads a fixed version, you'll need to delete linedef #45 for this thing to load at all. Hardly worth the trouble as this level is small and has very ugly texture mis-alignments. | x | | Ah Fuck. Help Me!!!!! Please! Save me! from this Shit. No seriously. A lot more practice.
Observe AV.wad to get and idea of what good maps are like. | x |
View slimelab.txt
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