| Title: |
DeathBelow |
| Filename: |
levels/doom2/d-f/deathbelow.zip |
| Size: |
93 KB
|
| Date: |
03/29/03 |
| Author: |
P.Westlake....aka "Ace" |
| E-mail: |
|
| Description: |
My second attempt at mapping, so hopefully its playable ;) ...A medium sized level with a military base overun by demons....The level was designed for vanilla Doom2 and I`ve tried to include some good battles and surprises. |
| Credits: |
Bob Larkin for playtesting. |
| Base: |
New from scratch |
| Build time: |
3-4 weeks |
| Editor(s) used: |
DeePsea and Wadauthor |
| Bugs: |
none |
| Rating: |
    (17 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Definately a solid map. Not too hard, not too easy, with just the right amount of ammo. If the second level I ever made was anywhere near this good I certainly would have been chuffed. | x | | nice map, would serve perfect as a map01/map02 in a megawad... :) | x | | I dare say this is near to Id's own Doom 2 maps in the quality of look and gameplay, however: there are no secrets and no difficulty level settings. | x | | Solid texturing, sufficient detailing. Dunno if it was just because I was tired, but some traps were even surprising. Quality work. | x | | A good map for sure. Average detail, good gameplay. 4/5 - Kirby | x | | very well done! good balance in health, a little accessive in ammo though, atleast i think so, really loved the animated door! great architexture!
4 Stars! great job!
-Pete The Padre | x | | This has a real old 1995 feel, although it's from 2003. It's a good level with a classic gothic dungeon design, with a hint of warehouse. Suffers a bit from being very symmetrical; if you see a baddy on the right, you know there'll be one on the left. Lots of ammo and health, and a plasma gun you don't really need. The final battle is fun, but you have to go up the same lift three times, which is a chore. No secrets. Overall good fun though. | x |
View deathbelow.txt
|