| Title: |
Quantum4.wad |
| Filename: |
levels/doom2/p-r/quantum4.zip |
| Size: |
236 KB
|
| Date: |
05/08/03 |
| Author: |
Nick Anderson |
| E-mail: |
GKBurgess@compuserve.com |
| Description: |
8th I have released, many puzzles and traps in 4 levels. All monsters represented. Single Player really, maybe Multi. Don't Deathmatch. Medium to very hard. Fun to play as you often have to think first blast later. |
| Credits: |
those who took the time to create and improve the editors. I've had a lot of harmless recreation creating wads and playing other peoples wads. |
| Base: |
From Scratch. |
| Build time: |
|
| Editor(s) used: |
DETH 3.xx, WARM 1.6, Wintex42. |
| Bugs: |
Nope. |
| Rating: |
     (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is dated October 1996. Map01 starts as a decent hell-themed dungeon, ruined by a bit where you have to run across some poles. If you fall off, you're stuck forever. Map02 bored me. Map03 starts off with a good fight, and is the best of the lot. It has an irritating bit where you have to press stone walls in pitch darkness but overall I liked it. Map04 is unplayable without the plasma from Map03, but it's copy-and-paste nonsense that, again, bored me. | x | | fuckin cool, kinda weird/puzzly | x | | Awesome wad. Nick Anderson was a great mapper who never got the recognition he deserved. | x |
View quantum4.txt
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