| Title: |
deathrevealed.zip |
| Filename: |
levels/doom2/Ports/d-f/deathrevealed.zip |
| Size: |
442 KB
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| Date: |
05/12/03 |
| Author: |
INFO: |
| E-mail: |
sabbath1@telia.com |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
     (10 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Not-so-great looks but fairly good design and gameplay. | x | | not bad doomer666 | x | | Average level set. Nothing great in the looks department, ranging from average to a bit below average (at times). There's no excuse for thse levels not being lumped together into one wad file, it's not hard to do. | x | | I thought it was pretty good - while it may not be the best looking map ever, there is certainly a lot of attention to detail. The gameplay is awesome. The levels should be grouped together though. | x | | Five levels from May 2003, saved as five separate .wad files (although e.g. Map04.wad is Map04). Overall I liked 'em. The design is simple and old-fashioned but the gameplay is great, and very hard. Map01 is a good simple intro; Map02 is devilishly tricky, with an ultra-violent central arena. In fact the difficulty is man-sized throughout, almost impossible at times, e.g. Map05 with clumps of barons, archviles etc. But good overall. | x |
View deathrevealed.txt
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