| Title: |
The big, bad 'n ugly one |
| Filename: |
levels/doom2/deathmatch/a-c/bigbnu.zip |
| Size: |
62 KB
|
| Date: |
06/11/03 |
| Author: |
Dennis "Exl" Meuwissen |
| E-mail: |
dennis.meuwissen@wanadoo.nl |
| Description: |
Guess what; a big, bad and ugly map. The only catch is that it took me under 16 hours to make, which is a record time for me at least.
Minimum amount of players to have some fun would be around 5 or 6. 10 would be recommended, but to be honest I wouldn't know if it'd work since I've only tested it with crappy bots. |
| Credits: |
Id software for DooM The entire DooM community The authors of all DooM utilities Authors of all the DooM ports Blah blah blah... |
| Base: |
New from scratch |
| Build time: |
About 16 hours, including playtesting |
| Editor(s) used: |
WinDEU 5.24, Zennode |
| Bugs: |
Way too many of course. |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| i must say this is not ugly, good map | x |
View bigbnu.txt
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