| Title: |
War with the Imps |
| Filename: |
levels/doom2/Ports/g-i/impwars.zip |
| Size: |
79 KB
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| Date: |
11/16/03 |
| Author: |
Taisto Valdlo aka Mephisto00 |
| E-mail: |
doombringer00@hotmail.com |
| Description: |
These levels are a battle between humans and imps. They have scripts, so Zdoom is required. The levels have a storyline in them and also in intermission texts. Also levels 2-4 were at first designed completely different, so there are some pointless secrets and unused areas in them. |
| Credits: |
ID software for DooM. Everyone else. |
| Base: |
New levels from scratch. |
| Build time: |
3 days |
| Editor(s) used: |
WadAuthor, Deepsea. |
| Bugs: |
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| Rating: |
    (10 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Somewhat simple, but cool idea. Despite friendly marines being stupid as a table leg it's always nice to have someone on own side. Could be nice to play something larger and harder in this style -- Brun Ohn | x | | Great idea, but you didn't use it vey well. 3 stars | x | | hahaha cool ...I played it with my friend on cooperative ..we died like.......5 times | x | | Erm.. interesting wad, I wonder what Meph thinks about it these days :) | x | | Deepsea rocks but this level does not. 4/26/07 | x | | Pretty good, but could have been a lot better. 4/5 | x | | It's a good idea, but the execution could've been better. The maps are short and basic; exiting is instantaneous (so you can't search for secrets you missed); and the whole thing feels rather unpolished. If anything, this is a prototype, a quick set of maps to show off the idea, not a finished WAD. | x |
View impwars.txt
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