| Title: |
The Eye of the Demon |
| Filename: |
levels/doom2/Ports/s-u/teotd.zip |
| Size: |
2958 KB
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| Date: |
02/09/04 |
| Author: |
Jimi |
| E-mail: |
jimigrey@hotmail.com |
| Description: |
It's map 30. So you gotta kill the evil demon boss. |
| Credits: |
iD Software and Skyjake |
| Base: |
New from scratch |
| Build time: |
About 20-22 hours of work divided to 3 days |
| Editor(s) used: |
Doom Builder |
| Bugs: |
Sometimes the evil demon boss might get awaken too early. If you hear it awaken right away after killing couple monsters, I suggest you to restart or something. But it shouldn't happen very often. Only happend to me once... so I'll list it as a bug here. |
| Rating: |
    (17 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Jesus God Almighty, don't try to play this in Zdoom. You'll go crazy before you get the supershotgun.
Other than that, it's okay. Worth downloading. | x | | That's because it's meant for jDoom, not ZDoom.
Very good. I liked it a lot. | x | | Excellent - I really liked this map. Good use of XG as well to add to the ambience.
Definetly worth playing.
MORE, make me MORE ;) | x | | I can say this map is great...
Great sound work contribute to the nightmare ambience (Machines sound+Monsters sounds (excellent)
The XG work give it more than a single DooM map..
The fun is present too with a great difficulty (playing in ultra-violence)....
Ah!! we start to have some greate Jdoom maps, finally...
The only thing missing is great texture work (i understand why it's not present, the map would be a little bit heavy)
Continue as it... ...Impatient to see your next work...
| x | | the best doom experience I've ever had but I come from the DOS system play so whatever | x | | Awesome level that makes use of some great jdoom features. Its a shame there arent more levels like this being made for jdoom. The ambiant sounds rule | x |
View teotd.txt
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