| Title: |
Lynx Up! |
| Filename: |
levels/doom2/j-l/lynx.zip |
| Size: |
50 KB
|
| Date: |
02/07/04 |
| Author: |
Rich Johnston aka Nostromo (aka Fritz Goot - caretaker of The Hidden Pub BBS and PUBnet) |
| E-mail: |
nostromo@sonic.net |
| Description: |
This is a small level with a basic map shape of an Atari Lynx. It is mindless carnage, and great fun! |
| Credits: |
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| Base: |
New level from scratch |
| Build time: |
On and off for 6 weeks. |
| Editor(s) used: |
EdMap 1.31 (construction) IDBSP 11b (node building) RMB 1.21 (reject building) |
| Bugs: |
A few slightly miss-aligned textures, but nothing really noticable. |
| Rating: |
    (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| I was pretty surprised by the gameplay, rather funny. Could be a classic 3.5/5 - PerOxyd | x | | Title: Lynx Up! Date: Jan. 17, 1996 - Author: Rich Johnston aka Nostromo (aka Fritz Goot - caretaker of The Hidden Pub BBS and PUBnet) - Email: nostromo@sonic.net - Concept: Edward Castle. Description: this is a small level with a basic map shape of an Atari Lynx. It is mindless carnage, and great fun! - Jive | x | | And I was expecting a text-mode version of Doom. This a good fun blast - not very long but it captures the essence of everything I like about Doom (although I couldn't find the berzerk pack, but that's just me). Not particularly taxing - unlike for example a tax inspector - but I agree with the first reviewer in that this is a minor classic of well-lubricated gameplay. I don't want to over-egg it, mind. It could easily have been an official wad. | x | | Excellent, quite good gameplay and the shape of Atari Lynx makes a very interesting/unusual layout. | x |
View lynx.txt
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