| Title: |
Marsbase |
| Filename: |
levels/doom2/m-o/marsbase.zip |
| Size: |
58 KB
|
| Date: |
02/28/04 |
| Author: |
Stealthy Ivan |
| E-mail: |
LordEquimanthorn@netscape.net |
| Description: |
Very large tech base designed for single player or co-op. No real story behind this level. It was just some thing new to co-op in... :) |
| Credits: |
Makers of doom and deepsea |
| Base: |
New from scratch |
| Build time: |
4 weeks |
| Editor(s) used: |
Deepsea |
| Bugs: |
None |
| Rating: |
    (8 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Fun, but overammoed. | x | | This map is not bad and not good. Gameplay is ok, but a bit too easy with several soulspheres and tons of ammo. The look is ok, but a bit too rough and unelaborated.
It's a very avarage map and since it isn't too big, you can play it without wasting your time, but you won't miss too much if you don't. 2.5/5 -Milian | x | | Dull at the near end. 2.5 stars | x | | This is from March 1998, although it feels older. It's basically a militantly average techbase, with lots of square corridors and simple textures. I liked it a bit, because it's unassuming and nostalgic, although 1998 was too late for something this basic (two years after Memento Mori and a year after Hell Revealed). The cratemaze / switchhunt bored the trousers off me, and the ending is a damp squib. | x | | Had some potential... reduce the amount of health and cut the ammo by half or even 75%... it's a basic run of the mill level. 2.5/5. I'll round it to 3 for at least the effort. | x |
View marsbase.txt
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